Gaming on a Timer

So, Let’s Talk About That Hiatus and Future Plans.

Part One – What On Earth Happened With You, Dude?!

This post has been a long time coming; to be precise, around five months give or take a week. My main issue with the majority of my drafts was how to explain the whole hiatus thing without coming across as overly defensive or apologetic – some drafts felt a bit too aggressive in tone, others too dramatic.

In the end, here’s a brief summary of What Happened In The Last Year™, so humor me for the next few paragraphs before we talk about what’s in store for this blog:

Overtime at work: This was the major cause for initially stepping away from blogging (and a couple of my other projects, like streaming and expanding my internet presence, such as it is) – as I might have mentioned, since October 2016 my workplace had been in a constant state of crunch due to severe issues with our database (the initial migration from physical to digital was done… poorly, to be charitable).

This in turn led to 12-14 hour workdays during the week, with additional weekends of paid overtime; in itself not a bad situation from a financial standpoint (every extra hour got paid at a premium) but it also meant that a lot of fatigue and stress got built up – especially since the project’s timeline estimate of 6 months eventually became around 17 or so months (October 2016 to February 2018).

During this time, I also went through a few changes in domestic status. Back in May 2018 – and after nearly a year of extensive research and inquiries with realtors – I finally managed to start renting on my own (where previously I had to rely on roommates to make rent, due to the ludicrous discrepancies between wages and rent prices).

The new apartment is better location-wise, much more recently-built than any of my previous ones and came with a series of perks, such as gated parking lots, solar panels for heating, climate control and various other quality of life improvements, which were certainly welcome.

As a result of the move (and subsequently having to actually furnish the place), I had to invest a large chunk of my free time into the apartment – which naturally came at the expense of updating the blog and other projects.

Meanwhile, I had also tried to keep up on my streaming schedule – this will of course be familiar to any of my readers that found out about this blog from my Twitch channel, but due to the above-mentioned reasons, my stream schedule went from a regular 2-per-week (plus Fridays for Gallant Gamers, a charity stream group) to a more irregular schedule of “whenever I felt I could be entertaining” – this manifested mostly once or twice per fortnight (or even less sometimes).

So, there you have it. There were certain times where I could maybe push in an update or two but the thing with a hiatus is that, the longer it lasts, the harder it is to get things going again. Therefore, we should now discuss what’s to come for this blog (and the various projects attached to it).

Part Two – Getting Things Rolling Again… Probably.

The plan, insofar as the term can be used in this case, is to aim for the following (yes, I like lists):

Update the blog at least once a week – subjects may vary so those little pithy taglines below the post header will be a bit more vague than they used to be. I remember getting quite into the whole “Let’s Play” aspect so perhaps more of those will be forthcoming (assuming I find a suitable game). Expect more achievement talk too, as I’ve always been quite fond of that particular facet of gaming (even though I preferred to not mention it as much in this blog).

Get a regular streaming schedule going again – I’m looking at two or three times a week, but no promises until I can figure out how to work it around my other obligations. I’d also love to get involved with the Gallant Gamers team again, though that is admittedly a bit further down the line… for now

Look into rebranding the blog. This is a major decision for me, as the domain name is not set to expire until May 2019, but it all boils down to a simple issue: the whole premise of “gaming on a timer” is problematic for me; I can’t quite sustain the entire blog around the idea of not having enough time to play games (ironically, being forced to adhere to a single theme each week ended up wasting a lot of time on thinking and planning topics and blog posts, whereas writing something that had currently piqued my curiosity/interest was a much faster affair).

The main idea is to fully embrace what I do best: being indecisive (or rather, having a few interests too many). For now, the site will remain under the GamingOnATimer domain, but eventually I’ll have a look into better alternatives. As always, suggestions are more than welcome below in the comments!

…and there it is. A whole new series of promises to keep (or break, possibly) – certainly not the most impressive of plans but, as I mentioned way back at the start of this, the proverbial ball is now rolling – perhaps it will keep rolling a bit further this time around, perhaps it will come to a stop after a couple of weeks. The important thing, though, is that it rolls – for now.

If nothing else, it’ll be interesting to watch.

One thought on “So, Let’s Talk About That Hiatus and Future Plans.”

  1. Timer does involve keeping a specific schedule to a large degree, but, with so many changes in life, it’s relateable not having the time to spend into an enjoyable, stress relieving, gaming session. Hang in there mate

    Liked by 1 person

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